Choose one battle on each level.
Each battle has it's difficulty and reward.
When you choose battle:
- with probability difficulty / (farm * idleBonus + difficulty) you die (lose 1 life) and all three battles renewed
- otherwise, you win and gain reward added to your farm and also advance 1 level
Each next level has harder battles and bigger rewards
Your idleBonus is amount of seconds since last battle - wait to make your next fight more efficient
If you die with 1 life, game is over. No saves, no undos. Be careful.
Each 10 levels you gain extra life
Each 100 levels you gain x100 quest rewards
Each 1000 levels you gain extra x10 quest rewards
Each 10000 levels you gain extra x10 quest rewards
These buffs are passive, stack multiplicatively, no separate UI for them
All battles are generated randomly, but more dangerous often means more reward.
Try to choose battles optimally to advance faster.