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Farm
? +?
Idle Bonus
?
Level
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Life
?
YOU DEAD
Chance of death was

Rules

Choose one battle on each level.

Each battle has it's difficulty and reward.

When you choose battle:

- with probability difficulty / (farm * idleBonus + difficulty) you die (lose 1 life) and all three battles renewed

- otherwise, you win and gain reward added to your farm and also advance 1 level

Each next level has harder battles and bigger rewards

Your idleBonus is amount of seconds since last battle - wait to make your next fight more efficient

If you die with 1 life, game is over. No saves, no undos. Be careful.

Each 10 levels you gain extra life


Each 100 levels you gain x100 quest rewards

Each 1000 levels you gain extra x10 quest rewards

Each 10000 levels you gain extra x10 quest rewards

These buffs are passive, stack multiplicatively, no separate UI for them


All battles are generated randomly, but more dangerous often means more reward.

Try to choose battles optimally to advance faster.